![]() With money comes the ability to purchase better equipment, and with better equipment comes the ability to complete more complex hacks. You play a bedroom cracker, burrowing your way into multiple computers for cash payment. Uplink was - and very much still is thanks to its simplicity and ageless design - a hacking game. Instead, well, they either wildly over-estimated or got it pretty spot on. The nine-year-old game was set in 2010, and ideally you want something created in 2001 to have made sweet predictions of machines coming with over a gigabyte of RAM, or similar. Uplink disappointingly fails to get it embarrassingly wrong. What manner of life will we be living? And most importantly, what sort of computers will we be working with? Let your mind stretch out and attempt to perceive the thrill, the technological adventure. Come with me now, as we attempt to picture the year 2010.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |